Keep It Alive (kkrac) Mac OS
- Keep It Alive (kkrac) Mac Os Update
- Keep It Alive (kkrac) Mac Os Catalina
- Keep It Alive (kkrac) Mac Os X
A short game by Daniel Mullins
- You Mac OS X system will not sleep as long as the interpreter remains alive. No need to run any other commands. But if you want slightly finer controls, a few functions are available. `caffeine.on (display=False)` Use the `on` function to create a power assertion. Set display=True to also keep your display from sleeping.
- Caffeinate -m To prevent the disk from going idle caffeinate -s Keep the Mac awake while it is plugged into AC power caffeinate Now, your Mac will stay awake for as long as you leave the Terminal running. To stop this, use the keyboard shortcut Ctrl+C.
Keepit 3.0 for Mac can be downloaded from our website for free. The following version: 3.0 is the most frequently downloaded one by the program users. This Mac application is a product of Keepit. This program's bundle is identified as com.keepit.Keepit. Keepit for Mac belongs to System Tools. Who makes slot machines.
Font by Castpixel
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | |
Author | Daniel Mullins |
Tags | 2D, Ludum Dare 46, Pixel Art, Short, Singleplayer, Unity |
Links | Ludum Dare |
Download
Development log
- Post-Jam VersionSep 28, 2020
Log in with itch.io to leave a comment.
A Very Stressful Journey!! Great Job!!!
so i was thinking, are some of the enemies scripted to always come? because it seems that even when i keep it fast there are still baddies
Mr. Game&Watch conoce a Daniel Mullins, el tema de 'mantener vivo' el corazón y el motor casa a la perfección, todo eso añadido a una jugabilidad entretenida y una narrativa de fondo propia del autor.
Awesome. While the ending was pretty cool I think it symbolizes something deeper.
Hey I mean just because they're old, doesn't mean they have trouble tying their shoes.. Well I kinda have that problem too and I'm way younger.
What a tasty morsel of a game.
Great mechanics, palette, and sprites gives a pretty solid immersion in one portion.
Loved it, it almost felt like a modern Game&Watch which is not a design style very many games go for but you made it feel so fresh and new! How can we take print screen.
I loved it! I liked how it created a sense of urgency with the atmosphere and not necessary with the mechanics. I also liked tripping over the shoe laces.
Very cool idea, and i love the whole post-apocatiptic setup. I love the style and the pixel art, and the old man's story. Keeping the heart alive is a very good idea for the theme. I loved the minimal control scheme and the Mad Max like goons. The atmosphere was intense and maybe in the future you can add music to it. Best of luck!
Very cool!
This was a pretty fun game! I would appreciate it If you were to check out my video.
Good game, would like to see it expanded, as it's a bit too easy to get into a rhythm (and too short, which I mean in the best possible way). Beyond that, full screen mode would be nice, and PLEASE for the llove of llord, change the ear-piercing shoe-tying sound effect. The first time I heard it, I closed the game and had to think whether I even wanted to open it again.
Jet/lag mac os.
Keep It Alive (kkrac) Mac Os Update
Maybe I sounded too harsh, but it really is a fantastic idea and game.
I'm delighted to let you know that I featured your game again, this time in my Top 10 itch.io Games of the Week video!
Keep It Alive (kkrac) Mac Os Catalina
This game is amazing, i love the atmosphere and world it builds, the writing was neat and it was very tense. I would love for this to become a full game! <3
Great, great game. The art and gameplay is smooth as butter, and the concept and worldbuilding are masterful. I'd love a full game version of this! You should keep making games in this style.
FANTASTIC GAME! I loved playing this game, and I'm excited to have featured it in today's video! Good luck with the gamejam!
I really enjoyed this! Great artwork, theme and atmosphere. I do agree with b16walla that I had a lot of coal left over, which meant some tension was lost. But I love the overall eeriness of it! Well done.
covered it as soon as I could lol.
Wow! Very interesting! But the absence of the Full Screen mode is a big turn-off. I have a 4K monitor, so the game runs in a very small window. Can you implement Full Screen, please?
Wow this is really great!! Favorite game so far! I wouldn't change a thing except for the fact I ended the game with more coal than I needed, making the coal reserve portion of the game kinda trivial. Less coal would be more of a challenge
If you released a full length game like this, with a longer in depth story and maybe a few more tasks to do I'd certainly buy it! I'm already invested in the deep lore.
<?xml version='1.0' encoding='UTF-8'?> |
<!DOCTYPEplist PUBLIC '-//Apple//DTD PLIST 1.0//EN' 'http://www.apple.com/DTDs/PropertyList-1.0.dtd'> |
<plistversion='1.0'> |
<dict> |
<key>Label</key> |
<string>user.launchkeep.iterm</string> |
<key>KeepAlive</key> |
<true/> |
<key>Program</key> |
<string>/Applications/iTerm.app/Contents/MacOS/iTerm</string> |
</dict> |
</plist> |
commented Dec 31, 2012
Keep It Alive (kkrac) Mac Os X
I know I'm coming in way after the fact here, but where am I supposed to store and launch this file? Any help would be much appreciated! :D |
commented Mar 30, 2017 •
Unless otherwise noted, plists should be placed in the '$HOME/Library/LaunchAgents' (where '$HOME' represents the path to your home directory, for example: /Users/sjobs/Library/LaunchAgents/ |